- mcstructure(self, startX, startY, startZ, endX, endY, endZ)
- findBlock(self, name, blockData, radius, x, y, z)
- getBiome(self, x, y, z)
- isValid(self)
- getBlock(self, x, y, z)
- getMapHeight(self, x, z)
- getBlockEntity(self, x, y, z, getServerSideEntity)
- recreate(self)
- getMapColor(self, x, y, z)
- getBiomeColor(self, x, y, z)
- getBrightness(self, x, y, z)
- raycast(self, startX, startY, startZ, endX, endY, endZ, maxDistance, hitLiquid, solidBlocksOnly, fullBlocksOnly)