- raycast(startX, startY, startZ, endX, endY, endZ, maxDistance, hitLiquid, solidBlocksOnly, fullBlocksOnly)
- getRuntimeBlocksAt(index, serverSided)
- getRuntimeBlocksSize(serverSided)
- getBiomeColor(x, y, z)
- getBlock(x, y, z)
- sound(name, x, y, z, volume, pitch)
- id()
- findBlock(name, blockData, radius, x, y, z)
- mcstructure(startX, startY, startZ, endX, endY, endZ)
- getBlockEntity(x, y, z, getServerSideEntity)
- isRaining()
- getMapColor(x, y, z)
- time()
- getBiome(x, y, z)
- getRuntimeBlock(name, data, serverSided)
- setBlock(x, y, z, block, updateMode)
- getMapHeight(x, z)
- name()
- getRuntimeBlocks(serverSided)
- getBrightness(x, y, z)